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 Orta Derece ingilizce bilgisi yeterlidir.
 Konular:
 1 - Download and Install the Java JDK
 2 - Installing Eclipse and Setting up the ADT
 3 - Installing Android SDK and Set up Emulator
 4 - Setting up an Android Project
 5 - Overview of Project and Adding Folders
 6 - Introduction to Layouts in XML
 7 - Creating A Button in XML and Adding an ID
 8 - Setting up Variables and Referencing XML ids
 9 - Set up a Button with OnClickListener
 10 - Using setText method for our button
 11 - Adding Resources and Setting Background
 12 - Setting up an Activity and Using SetContentView
 13 - Introduction to the Android Manifest
 14 - The Framework of a Thread
 15 - How to Start a New Activity via Intent
 16 - Activity Life Cycle
 17 - Adding Music with MediaPlaye
 18 - Create a List Menu from the ListActivity class
 19 - Setting up an ArrayAdapter
 20 - Starting an Activity with a Class Object
 21 - Finishing ListActivity
 22 - XML Introducting the EditText
 23 - XML ToggleButton, WeightSum, and Layout Weight
 24 - XML Padding and Setting Toggle to On
 25 - Quick Review by setting up a new Activity
 26 - If Toggle Button is checked
 27 - Set the Input Type of an EditText
 28 - Comparing Strings with else if
 29 - Set Gravity within Java
 30 - Setting Color of a TextView in Java
 31 - Wheres the Fridge, thats Random
 32 - Switch and Case
 33 - Creating a Method
 34 - Implementing Classes for Better Programming
 35 - XML ScrollView and AnalogClock
 36 - Setting up An Email Activity
 37 - PutExtra method for an Email Intent
 38 - XML ImageView for Camera Application
 39 - Starting an Activity for a Result
 40 - Getting Data from a different Activity
 41 - Finish Camera and Wallpaper App
 42 - Using BitmapFactory and InputStream to set Bitmap
 43 - Set Fixed Screen Orientation
 44 - XML Relative Layout
 45 - RadioButtons in a RadioGroup
 46 - Set the Radio to the OnCheckedChangeListener
 47 - Passing a String between Activities
 48 - Recieving Bread String from Activity
 49 - StartActivityForResult setup
 50 - setResult for the Start Activity For Result
 51 - Setting up a Menu with MenuInflater
 52 - Making MenuItems do something
 53 - Text Activity with Theme
 54 - Setting up Preferences
 55 - Setting up a String array resource
 56 - Creating a PreferenceActivity
 57 - Accessing Preferences from an Activity
 58 - More with Preferences
 59 - Altered Landscape Layout
 60 - Creating Custom Buttons
 61 - Full Screen Activities
 62 - Custom Animation Class
 63 - Using a Constructor to pass Context
 64 - Drawing Bitmaps to Canvas View
 65 - Animating a Bitmap
 66 - Using the Asset Folder for Typeface
 67 - Setting up a SurfaceView class
 68 - Setting up Animation Thread
 69 - Locking and Unlocking a Canvas
 70 - Establishing a Better Animation Thread
 71 - Setting up the OnTouch Method
 72 - Defining a Class within a Class
 73 - Graphics Trick
 74 - MotionEvents and Motion Actions
 75 - Game Programming concept
 76 - Cleaning up some Errors
 77 - Sleeping to Achieve desired FPS
 78 - WakeLock to keep you app from sleeping
 79 - SoundPool helps with explosions
 80 - Using the OnLongClick method
 81 - SlidingDrawer Example
 82 - Introduction to the FrameLayout
 83 - Methods of the SlidingDrawer
 84 - Tabs setup with TabHost
 85 - Setting up the TabHost in Java
 86 - Creating Tabs in Java
 87 - Getting the Time from the System
 88 - Formatting and using the Modulus
 89 - Create a Browser with WebView
 90 - WebView navigation methods
 91 - Set WebView Client for a Brower app
 92 - WebView Settings
 93 - Hiding the Keyboard
 94 - ViewFlipper Example
 95 - Saving Data with SharedPreferences
 96 - SharedPreferences Editor
 97 - Loading SharedPreferences Data
 98 - File Output Stream for Internal Storage
 99 - Writing Data to File Output Stream
 100 - File Input Stream
 101 - Async Task class to load stuff
 102 - The 4 AsyncTask Methods
 103 - ProgressDialog and Correction
 104 - External Storage State
 105 - Spinners and ArrayAdapter
 106 - OnItemSelected and File Directories
 107 - Toggling Visibility
 108 - InputStream and OutputStream
 109 - Write External Data Permission
 110 - Media Scanner Connection
 111 - TableLayout and Intro SQLite Database
 112 - Setting up SQLite Database Variables
 113 - SQLite class implementing SQLiteOpenHelper
 114 - Creating SQLite Database
 115 - Opening SQLite database to write
 116 - Closing SQLite Database
 117 - Inserting Data into SQLite Database
 118 - How to Create a Dialog
 119 - Setting up method to Read SQLite
 120 - Reading SQLite Database with Cursor
 121 - Setting up more SQLite methods
 122 - Getting a Specific Entry
 123 - Updating SQLite Entry
 124 - Deleting Entry from SQLite Database
 125 - Setting up a Accelerometer class
 126 - Setting up Sensor Manager
 127 - OnSensorChanged accelerometer method
 128 - Finishing Accelerometer and unregistering
 129 - Setting up a Google Maps Activity
 130 - Obtaining Google Maps API debug key
 131 - Displaying the MapView
 132 - MapView Overlay
 133 - Overlay MotionEvent time
 134 - AlertDialog methods and ClickListener
 135 - Compass and Map Controller
 136 - Geocoder and GeoPoint
 137 - Geocoding a Location for an Address
 138 - Toggling Street and Satellite views
 139 - ItemizedOverlay to draw on our Map
 140 - Creating a Custom pinpoint
 141 - Placing a Pinpoint on a MapView
 142 - LocationManager and Location Permissions
 143 - Criteria and getting Location
 144 - Updating with OnLocationChanged method
 145 - Exporting apk and signing keystore
 146 - Obtaining Key for a specific Project
 147 - Introduction to HttpClient
 148 - Executing HttpGet on a Http Client
 149 - Viewing Internet data via StringBuffer
 150 - Introduction to JSON parsing
 151 - JSONArrays and JSONObjects
 152 - Appending with StringBuilder
 153 - Reading JSON information
 154 - Setting up XML Parsing Project
 155 - StringBuilder and XML Parsing Framework
 156 - Setting up a parsed XML data collection class
 157 - SAXParserFactory and XMLReader
 158 - Start Element method
 159 - Finishing XML parser
 160 - Creating a Widget receiver
 161 - Setting up Widget Configuration Activity
 162 - Basic Widget Design
 163 - Updating and Deleting Widget
 164 - Updating a Widget TextView
 165 - Setting up Widget Configuration Class
 166 - Relating Context with the Widget Manager
 167 - PendingIntent and widget Buttons
 168 - Introduction to OpenGL ES
 169 - OpenGL Renderer Basics
 170 - Rendering A Background
 171 - OpenGl 2D vertices
 172 - Byte and Float Buffers
 173 - ShortBuffer to handle Indices
 174 - Creating Draw method for OpenGL
 175 - glDrawElements method
 176 - OpenGL Boosting Performance
 177 - On Surface Changed
 178 - Using GLU to set up the Camera
 179 - 3D Cube Intro
 180 - Indices of a Cube
 181 - OpenGL Culling
 182 - 3D Rotation
 183 - OpenGL Vertex Color Buffer
 184 - Stock Android SDK Themes
 185 - Voice Recognition
 186 - Voice Recognition Result
 187 - Text to Speech
 188 - Set Language and Speak
 189 - Notifiying Status Bar
 190 - Setting up a Notification
 191 - Notification Manager Methods
 192 - AudioManager Methods
 193 - Changing the Volume with a SeekBar
 194 - Downloading Admob SDK
 195 - Adding External Jar
 196 - Adding Admob Ad via XML
 197 - Adding Ad Unit Id and Ad Size
 198 - Adding Admob Ads via Java
 199 - Putting an App on the Market
 200 - Updating Application
 
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					Kayıt Tarihi:Kayıt: Eki 2004